DEEPBLUESEA WHITEPAPER
  • DeepBlueSea whitepaper
  • Guides
    • Vision & Mission
    • About us
    • Story
    • Roadmap
    • Tokenomics
    • Formation
  • Adventure——Play-to-earn
    • Difficulty Levels
    • Adventure Rewards
  • CORE GAMEPLAY-PVP BATTLE
    • Rewards
    • New idea: WIN-TO-EARN
    • Basic Game Rules
      • BATTLEFIELD MAP
      • Basic information of players in the campaign map
      • Introduction to force instructions
    • Death Battlefield
    • Battle for Territorial Sea
    • Battle for Relics
  • NFTs
    • Warship
    • Officer
    • Event
    • Calculation Formula
      • Calculation Formula(a)
      • Calculation Formula(b)
    • Skill Effect
      • Skill Effect(a)
      • Skill Effect(b)
    • Matching Guidelines
      • Matching Guidelines(a)
      • Matching Guidelines(b)
      • Matching Guidelines(c)
  • MARKET PLACE
    • Marketplace
    • Tech Development & Decomposition
    • Mystery Box
  • Add BSC Testnet Guide
  • The Guide of New Gamefi Users
  • The Rewards of Alpha Test
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  1. CORE GAMEPLAY-PVP BATTLE

Battle for Relics

How to fight for Relics After entering, players will automatically match into two camps: red and blue. Place epic relics in the middle of the map, occupy the epic relics, and keep them until the end of the game. If no one occupies the relics after the end of the battle, it will be regarded as no victory. Game rewards: (example in simple mode)Winning side: obtain copper quality ships * 1, DBEA * 70 Failed party: obtain copper quality ships * 1 No one wins: both sides get copper quality ships * 1 without token reward Play details: Players will be born from six corners of the map. The red and blue camps are distributed in intervals, that is, 1, 3 and 5 are the red side and 2, 4 and 6 are the blue side. The map is divided by multiple level nodes. The level opens with the advance of game time. Players gradually catch fire with other players, gradually move closer to the epic relics in the center of the map, and trigger the battle.

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Last updated 3 years ago