Difficulty Levels

Adventure is divided into three difficulty levels: ordinary, difficult and hell

Ordinary: Players have 4,000 durability per warship and Arts troops have 2,000 durability per warship Under this difficulty level, enemies has two types of configurations: A. A team formed by three warships without any additional officer B. A team formed by two warships, each with an additional officer member The refresh time of a new enemy is 144 min, that is, 10 teams of enemies can be refreshed every day, and one token can be obtained by defeating one team of enemies each time. The upper limit of refreshing the enemy fleet is 12 teams, and the initial number is 5 teams upon entering the game.

Hard: Players have 7,000 durability per warship and Arts troops have 6,000 durability per warship Under this difficulty level, enemies has two types of configurations: A. A team formed by three warships, each with an additional officer member B. A team formed by two warships, each with an additional officer member The refresh time of a new enemy is 412 min, that is, 3.5 teams of enemies can be refreshed every day, and two tokens can be obtained by defeating one team of enemies each time. The upper limit of refreshing the enemy fleet is seven teams, and the initial number is one team upon unlocking.

Hell: Both players and Art Troops have 10,000 durability per warship Under this difficulty level, enemies only have one type of configuration: A team formed by three warships, each with two additional officer members The refresh time of a new enemy is 1440 min, that is, one team of enemies can be refreshed every day, and three tokens can be obtained by defeating one team of enemies each time. The upper limit of refreshing the enemy fleet is three teams, and the initial number is one team upon unlocking.

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